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*                                                                             *
*   Demo:   The End            Type:    Amstrad CPC Emulator DSK File         *
*   Author: Odiesoft           Webpage: http://www.odiesoft.de                *
*   Size:   1 * 194816 Bytes   Date:    2. March 2003                         *
*   File:   Odiesoft Demos - The End (1994).dsk                               *
*                                                                             *
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Title: The End
Year:  1994


This was supposed to become the final part of a planned Megademo of mine. I was
reading the Alien novels at that time and the book to the first Alien movie
ended with the last words of Lt. Ripley. I've found that last paragraph
impressing and used it as the last text for my Megademo in-spe.

At first I intended to change the words a little. Something like "This is
Odiesoft, the last surviving member of the CPC scene, signing off". (Even though
this still wouldn't be true...). But I never changed the words.

"The End" text was created with a BASIC vector graphics routine. The texture was
mapped onto the text with a BASIC routine that took about 2 hours or so, to put
every pixel at the correct position on the text.

The story of the texture is quite funny: I wanted to have some sort of marble
texture for the text, but I didn't know where I could get a good marble texture.
I tried to use some background textures from my Acorn Archimedes, but they
weren't good enough.

So I started using a handy scanner to scan different textures of places in my
house (unfortunately they had to be close to the PC of my brother to which the
scanner was connected). Finally I came up with the idea of scanning the window
sill in my brothers room. He has a window sill made of fake marble or so.

After the usual Archimedes -> Amstrad conversion it looked good enough to be
used for the vector font. So I let the CPC do his two hour conversion and was
quite happy with the result.

Originally this demo was intended to be more than just a floating text. I wanted
to let the text "The End" explode in a supernova and then have some debris
flying towards the screen. I thought I could create an explosion like it was
used in the game "Captain Blood" from ERE Informatique.

I also thought that it should be possible to create huge debris sprites floating
away in all directions with some pre-calculation and fancy programming. But I
never gave it a try, though.

This part was never released in any demo...

The End


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*                                                                             *
* This program can be distributed freely and without the need of a written    *
* of a written permission by Odiesoft, as long as it is distributed free of   *
* charge!                                                                     *
*                                                                             *
* If you had to pay for this, you've been ripped off!                         *
*                                                                             *
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