*******************************************************************************
*                                                                             *
*   Demo:   Farting Worm       Type:    Amstrad CPC Emulator DSK File         *
*   Author: Odiesoft           Webpage: http://www.odiesoft.de                *
*   Size:   1 * 194816 Bytes   Date:    13. January 2004                      *
*   File:   Odiesoft Demos - Farting Worm (1993).dsk                          *
*                                                                             *
*******************************************************************************

Title: Farting Worm
Year:  1993


For this set of short animations I again borrowed an idea from the Amiga. I some
demo (I don't remember which) the creators had programed a small animation about
a worm that entered the screen, stopped, farted and then crawled away quickly.

I found this animation funny and thought that you could extend this idea to
several animations with the same basic idea, but different events. I'm not much
of a graphics artist, but I gave it a try anyway and the animation looked nice.
I was especially proud on the turning of the head of the worm which took me
quite some time to create.

So in this original animation the worm enters the screen from the right, crawls
half way across the screen and stops there. It twists its head to look at the
user and then gets dreamy eyes before he suddenly farts (in the animation the
sound is lacking, so you can just see it's tail wiggle) and then it leaves the
scene in a hurry.

I intended to make a show with several episodes out of this animation. I thought
it would be ideal as a short in-between animation that is being presented
between two consecutive parts in a megademo.

I had several ideas for additional parts, but I've only implemented just two of
these ideas: First I've created the whole animation in an unlit environment. So
you can only see the eyes of the worm in the darkness. The animation is almost
the same, with the small difference that after the worm has farted and flees
from the scene, the eyes move in two different directions. I found that idea
quite amusing and I also had others that were going to be much more surprising
and funny.

So the second and last idea to be realized is a little rougher. The basic
animation is the same (like in all other planned versions): the worm enters the
screen and stops in the center. Then it tries to fart, but it obviously has
constipation and cannot fart. So it tries harder and harder until suddenly it
tries too hard and its head explodes in a big blast. Parts of the head fly
around, the eyes land on the floor and blood gushes out of the stump of the
neck. For a moment they blink surprised and then they disappear.

Other planned versions for this makeshift animation were:

Balloon Worm: The fart doesn't go in the correct direction, that is instead of
exiting on the rear end of the worm it blows the worm up into a balloon which
then floats away. 

Rocket Worm: The worm suddenly straightens up and ignites like a rocket, flies
into the air and crashes in the distance. 

Skeleton Worm: The worm tries too hard to fart and suddenly he farts his body
out of the skin, that is the skeleton complete with the organs and intestines is
blown out of the skin which collapses behind the worm into a lump of skin. 

Scrunched Worm: When the worm tries to fart suddenly a big boot appears from the
top of the screen and flattens the worm under its sole. When the foot moves on
you can see parts of the dead worm sticking to the sole and pulling threads.

Afterburner: When the worm starts to fart suddenly a fire shoots out of its ass
speeding the worm up and shooting him out of the left screen side.

These are all the ideas I can remember now. I had started on the Balloon Worm
animation, but the balloons I painted always looked so awful and two dimensional
so that I stopped working on other versions of the farting worm animation.


*******************************************************************************
*                                                                             *
* This program can be distributed freely and without the need of a written    *
* of a written permission by Odiesoft, as long as it is distributed free of   *
* charge!                                                                     *
*                                                                             *
* If you had to pay for this, you've been ripped off!                         *
*                                                                             *
*******************************************************************************

