;;============= GLOBALES DEL MANAGER DE ANIMACIONNES ==========                          
                    .globl player_static_down_anim
                    .globl player_static_up_anim
                    .globl player_static_right_anim
                    .globl player_static_left_anim
                    .globl player_walking_down_anim
                    .globl player_walking_up_anim
                    .globl player_walking_right_anim
                    .globl player_walking_left_anim
                    .globl enemy1_anim
                    .globl enemy2_anim
                    .globl man_anim_update
;;=============================================================

;;-------------------------------------------------------------
;;                        CONSTANTES
;;-------------------------------------------------------------
                        NULL    =   0x0000
;;-------------------------------------------------------------
;;                  DEFINICIONES DE MACROS
;;-------------------------------------------------------------

;;MACRO PARA CREAR EL ARRAY DE ANIMCACIONES
.macro CreateAnimationArray3STEPS _name, _sprite1, _sprite2, _sprite3

    _name'_anim::
        .dw _sprite1
        .dw _sprite2
        .dw _sprite3
        .dw NULL
        .dw _name'_anim

.endm

.macro CreateAnimationArray2STEPS _name, _sprite1, _sprite2

    _name'_anim::
        .dw _sprite1
        .dw _sprite2
        .dw NULL
        .dw _name'_anim

.endm