#ifndef WATERSPRITES_H
#define WATERSPRITES_H

#include <types.h>

extern const u8 G_water_normal[64];
extern const u8 G_water_left[64];
extern const u8 G_water_right[64];
extern const u8 G_water_up[64];
extern const u8 G_water_down[64];
extern const u8 G_water_low_oxygen[64];
extern const u8 G_water_high_oxygen[64];
extern const u8 G_water_fast_left[64];
extern const u8 G_water_fast_right[64];
extern const u8 G_water_fast_up[64];
extern const u8 G_water_fast_down[64];
extern const u8 G_water_biohazard[64];
extern const u8 G_water_oxygen_add[64];
extern const u8 G_water_oxygen_subtract[64];

// Array for accessing water graphics.
extern u8* const waterGraphics[16];

#endif