ASxxxx Assembler V02.00 + NoICE + SDCC mods  (Zilog Z80 / Hitachi HD64180), page 1.
Hexadecimal [16-Bits]



                              1 ;;-----------------------------LICENSE NOTICE------------------------------------
                              2 ;;  This file is part of Damned Games 
                              3 ;;  Copyright (C) 2021 Jorge Marín Ferrándiz, Yeray Mora Sobrino
                              4 ;;
                              5 ;;  This program is free software: you can redistribute it and/or modify
                              6 ;;  it under the terms of the GNU Lesser General Public License as published by
                              7 ;;  the Free Software Foundation, either version 3 of the License, or
                              8 ;;  (at your option) any later version.
                              9 ;;
                             10 ;;  This program is distributed in the hope that it will be useful,
                             11 ;;  but WITHOUT ANY WARRANTY; without even the implied warranty of
                             12 ;;  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
                             13 ;;  GNU Lesser General Public License for more details.
                             14 ;;
                             15 ;;  You should have received a copy of the GNU Lesser General Public License
                             16 ;;  along with this program.  If not, see <http://www.gnu.org/licenses/>.
                             17 ;;-------------------------------------------------------------------------------
                             18 
                             19 ;;
                             20 ;;  CABECERA DE LAS FUNCIONES DE RENDERSYS
                             21 ;;
                             22 .globl rendersys_init
                             23 .globl rendersys_update
                             24 .globl rendersys_update_first
                             25 .globl rendersys_chose_update
                             26 .globl rendersys_change_screen
                             27 .globl change_screen_to8000
                             28 .globl change_screen_toC000
                             29 .globl rendersys_UI
                             30 .globl rendersys_sumarUI
                             31 .globl rendersys_loopRestar
                             32 ;;-----------------------------
                             33 ;;SPRITES
                             34 ;;
                             35 .globl _sp_e_2_2
                             36 .globl _sp_e_2_1
                             37 .globl _sp_e_2_0
                             38 .globl _sp_e_2
                             39 .globl _sp_e_1
                             40 .globl _sp_e_0
                             41 .globl _sp_char_2
                             42 .globl _sp_char_1
                             43 .globl _sp_char_0
                             44 
                             45 .globl _barra
                             46 .globl _g_palette
                             47 
                             48 .globl _g_palette2
                             49 .globl _tronco
                             50 .globl _yesquero
