;;-----------------------------LICENSE NOTICE------------------------------------
;;  This file is part of CPCtelera: An Amstrad CPC Game Engine 
;;  Copyright (C) 2021 Daniel José García Evans, Iván Alejandro Ontano Herrera,
;;  Sergio Izquierdo Pintado (PyroClastic Software)
;;
;;  Special Thanks to Ennio Fernando Velásquez Berlingeri (PyroBombastic)
;;
;;  This program is free software: you can redistribute it and/or modify
;;  it under the terms of the GNU Lesser General Public License as published by
;;  the Free Software Foundation, either version 3 of the License, or
;;  (at your option) any later version.
;;
;;  This program is distributed in the hope that it will be useful,
;;  but WITHOUT ANY WARRANTY; without even the implied warranty of
;;  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
;;  GNU Lesser General Public License for more details.
;;
;;  You should have received a copy of the GNU Lesser General Public License
;;  along with this program.  If not, see <http://www.gnu.org/licenses/>.

;; Include all CPCtelera constant definitions, macros and variables
.include "globals.h.s"

;;
;; Start of _DATA area 
;;
.area _DATA
;;
;; Start of _CODE area
;; 
.area _CODE

;;160 pixeles de ancho
;;80 bytes de ancho
;;200 pixeles de alto
;;200 bytes de alto

;;
;; MAIN
;;
_main::
   call man_game_init

   ;; Loop forever
   loop:
      call man_game_update
      jr loop
ret