ASxxxx Assembler V02.00 + NoICE + SDCC mods  (Zilog Z80 / Hitachi HD64180), page 1.
Hexadecimal [16-Bits]



                              1 .globl player1_wait_down
                              2 .globl player2_wait_down
                              3 .globl zombie_walk_down
                              4 .globl pato_walk_down
                              5 .globl topo_walk_down
                              6 .globl cangrejo_walk_down
                              7 .globl fantasma_wait_down
                              8 .globl canion2_walk_down
                              9 .globl shot_muere
                             10 .globl vida_objeto
                             11 .globl arcoiris_objeto
                             12 .globl boss_walk
                             13 
                             14 .globl animations_zombie_array
                             15 .globl animations_player1_array
                             16 .globl animations_player2_array
                             17 .globl animations_getAnimHL
                             18 .globl animations_shot_array
                             19 .globl animations_pato_array
                             20 .globl animations_topo_array
                             21 .globl animations_canion2_array
                             22 .globl animations_cangrejo_array
                             23 .globl animations_fantasma_array
                             24 .globl animations_vida_array
                             25 .globl animations_arcoiris_array
                             26 .globl animations_boss_array
