ASxxxx Assembler V02.00 + NoICE + SDCC mods  (Zilog Z80 / Hitachi HD64180), page 1.
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                              1 ;; MIT License
                              2 ;; 
                              3 ;; Copyright (c) 2021 capAI / Aitana Devis  Ávila (@AitanaDevis) / Carlos Peñarrubia Morcillo  (@carlospm12) / Pablo Ruiz Ponce (@pabloruizp)
                              4 ;; 
                              5 ;; Permission is hereby granted, free of charge, to any person obtaining a copy
                              6 ;; of this software and associated documentation files (the "Software"), to deal
                              7 ;; in the Software without restriction, including without limitation the rights
                              8 ;; to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
                              9 ;; copies of the Software, and to permit persons to whom the Software is
                             10 ;; furnished to do so, subject to the following conditions:
                             11 ;; 
                             12 ;; The above copyright notice and this permission notice shall be included in all
                             13 ;; copies or substantial portions of the Software.
                             14 ;; 
                             15 ;; THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
                             16 ;; IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
                             17 ;; FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
                             18 ;; AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
                             19 ;; LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
                             20 ;; OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
                             21 ;; SOFTWARE.
                             22 
                             23 .globl _man_entity_forall
                             24 .globl _player
                             25 .globl _sys_render_draw_player
                             26 .globl _man_entity_set4destroy
                             27 .globl _nivel
                             28 .globl cpct_isAnyKeyPressed_f_asm
                             29 .globl cpct_scanKeyboard_asm
                             30 .globl cpct_drawSprite_asm
                             31 .globl change_screen
                             32 .globl _man_entity_bonus_consume
                             33 .globl cpct_drawStringM0_asm
                             34 .globl cpct_setDrawCharM0_asm
                             35 .globl _sub_25_score
                             36 .globl _add_50_score
                             37 .globl sys_render_borrar_player_muerte
                             38 .globl sys_render_draw_death
                             39 
                             40 
