#ifndef COMBINEDLEVEL2_H
#define COMBINEDLEVEL2_H

#include <cpctelera.h>

#define MAP_COMBINEDLEVEL2_COMPRESSED_SIZE 868
extern const u8 map_CombinedLevel2_compressed[MAP_COMBINEDLEVEL2_COMPRESSED_SIZE];

#define MAP_COMBINEDLEVEL2_LINK_ARRAY_SIZE 36
extern const u8 map_CombinedLevel2_links[MAP_COMBINEDLEVEL2_LINK_ARRAY_SIZE];

extern const u8 map_CombinedLevel2_startPosition[2];

#define MAP_COMBINEDLEVEL2_ENEMIES_SIZE 21
extern const u8 map_CombinedLevel2_enemies[MAP_COMBINEDLEVEL2_ENEMIES_SIZE];
#define MAP_COMBINEDLEVEL2_WATER_SIZE 15
extern const u8 map_CombinedLevel2_water[MAP_COMBINEDLEVEL2_WATER_SIZE];

#define MAP_COMBINEDLEVEL2_OBJECTIVE_TYPE 5
#define MAP_COMBINEDLEVEL2_OBJECTIVE_ACTION_COUNT 0


// Generated from JSON map version: 0.6

#endif
