// File 'assets/menu-game/screenpause_z.h' generated using cpct_pack
// Compresor used:   zx7b
// Files compressed: [ 'src/sprites/pause.bin' ]
// Uncompressed:     16384 bytes
// Compressed:       206 bytes
// Space saved:      16178 bytes
//

#ifndef screenpause_z_206_H
#define screenpause_z_206_H


// Declaration of the compressed array
extern const unsigned char screenpause_z[206];

// Address of the latest byte of the compressed array (for unpacking purposes)
#define screenpause_z_end      (screenpause_z + 206 - 1)

// Compressed and uncompressed sizes
#define screenpause_z_size_z   206
#define screenpause_z_size     16384


#endif
