#ifndef INTROLEVEL_H
#define INTROLEVEL_H

#include <cpctelera.h>

#define MAP_INTROLEVEL_COMPRESSED_SIZE 638
extern const u8 map_IntroLevel_compressed[MAP_INTROLEVEL_COMPRESSED_SIZE];

extern const u8 map_IntroLevel_startPosition[2];

#define MAP_INTROLEVEL_ENEMIES_SIZE 36
extern const u8 map_IntroLevel_enemies[MAP_INTROLEVEL_ENEMIES_SIZE];
#define MAP_INTROLEVEL_WATER_SIZE 10
extern const u8 map_IntroLevel_water[MAP_INTROLEVEL_WATER_SIZE];

#define MAP_INTROLEVEL_OBJECTIVE_TYPE 0
#define MAP_INTROLEVEL_OBJECTIVE_ACTION_COUNT 0


// Generated from JSON map version: 0.6

#endif
