.include "main.h.s"
.include "man/entity.h.s"
.include "man/game.h.s"


.area _DATA
.area _CODE

_main::
   ;call cpct_disableFirmware_asm
   call set_int_handler

   call game_init
   
   juego:
      call game_menu
      call game_play
   jr juego
   

