// File 'assets/menu-game/screenstart_z.h' generated using cpct_pack
// Compresor used:   zx7b
// Files compressed: [ 'src/sprites/start.bin' ]
// Uncompressed:     16384 bytes
// Compressed:       975 bytes
// Space saved:      15409 bytes
//

#ifndef screenstart_z_975_H
#define screenstart_z_975_H


// Declaration of the compressed array
extern const unsigned char screenstart_z[975];

// Address of the latest byte of the compressed array (for unpacking purposes)
#define screenstart_z_end      (screenstart_z + 975 - 1)

// Compressed and uncompressed sizes
#define screenstart_z_size_z   975
#define screenstart_z_size     16384


#endif
