// Data created with Img2CPC - (c) Retroworks - 2007-2017
#ifndef _ASSETS_FIGHTER_H_
#define _ASSETS_FIGHTER_H_

#include <types.h>
extern const u8 pal_main[16];

#define _SPRITE_FIGHTER_W 8
#define _SPRITE_FIGHTER_H 16
extern const u8 _sprite_fighter[8 * 16];

#endif
