ASxxxx Assembler V02.00 + NoICE + SDCC mods  (Zilog Z80 / Hitachi HD64180), page 1.
Hexadecimal [16-Bits]



                              1 ;;
                              2 ;; File assets/tilemap/nivel_12.tmx converted to csv using cpct_tmx2data [Tue Nov  2 23:08:48 2021]
                              3 ;;   * Visible Layers:  1
                              4 ;;   * Layer Width:     10
                              5 ;;   * Layer Height:    384
                              6 ;;   * Bits per tile:   8
                              7 ;;   * Layer Bytes:     3840 (10 x 384 items, 8 bits per item)
                              8 ;;   * Total Bytes:     3840 (3840 x 1, bytes per layer times layers)
                              9 ;;
                             10 ;;#### Width and height constants ####
                     000A    11 _nivel_12_W = 10
                     0180    12 _nivel_12_H = 384
                             13 
                             14 ;;#### Converted layer tilemaps ####
                             15 ;;   Visible layers: 1
                             16 ;;
                             17 .globl _nivel_12
                     0F00    18 _nivel_12_SIZE = 3840
