#ifndef DIALOG_H
#define DIALOG_H

#include <cpctelera.h>
#include "Map.h"
#include "Objective.h"
#include "Text.h"

// Diplays a box to ask the player if they want to exit the game or not.
u8 exitDialog();

// Displays a box to show the player remaining objectives.
void objectiveDialog();

#endif