#include "puerta_abaj.h"
// Data created with Img2CPC - (c) Retroworks - 2007-2017
// Tile sprite_puerta_abaj: 4x4 pixels, 2x4 bytes.
const u8 sprite_puerta_abaj[2 * 4] = {
	0x04, 0x20,
	0x10, 0x08,
	0x04, 0x08,
	0x04, 0x08
};

