#include "puerta_lateral.h"
// Data created with Img2CPC - (c) Retroworks - 2007-2017
// Tile sprite_puerta_lat: 4x6 pixels, 2x6 bytes.
const u8 sprite_puerta_lat[2 * 6] = {
	0x00, 0x00,
	0x0c, 0x20,
	0x0c, 0x08,
	0x0c, 0x20,
	0x0c, 0x08,
	0x00, 0x00
};

