// Data created with Img2CPC - (c) Retroworks - 2007-2017
#ifndef _ASSETS_PLAYER_WALKING_H_
#define _ASSETS_PLAYER_WALKING_H_

#include <types.h>
#define WALKING_0_W 5
#define WALKING_0_H 16
extern const u8 walking_0[5 * 16];
#define WALKING_1_W 5
#define WALKING_1_H 16
extern const u8 walking_1[5 * 16];
#define WALKING_2_W 5
#define WALKING_2_H 16
extern const u8 walking_2[5 * 16];
#define WALKING_3_W 5
#define WALKING_3_H 16
extern const u8 walking_3[5 * 16];
#define WALKING_4_W 5
#define WALKING_4_H 16
extern const u8 walking_4[5 * 16];

#endif
