items:
	db 0
enemies:
	db 6
    db ENEMY_STATE_WAITING_RIGHT, 12,16*4+8, 12,16*4+8,  ENEMY_ARROW_LEFT_RIGHT
    db ENEMY_STATE_WAITING_RIGHT, 12,16*5+8, 12,16*5+8,  ENEMY_ARROW_LEFT_RIGHT
    db ENEMY_STATE_WAITING_RIGHT, 12,16*6+8, 12,16*6+8,  ENEMY_ARROW_LEFT_RIGHT
    db ENEMY_STATE_UP+1, 16+1, 4*16,  6*8,3*16,  ENEMY_CROSS
    db ENEMY_STATE_RIGHT+1, 9*8+1, 12*8,  10*8,2*16,  ENEMY_BAT
    db ENEMY_STATE_VLASER_HIDDEN, 16,16*6, 8*14,16,  ENEMY_LASER_VERTICAL
