items:
  db 0
enemies:
  db 4
  db ENEMY_STATE_FALLING_BLOCK, 12, 80, 88, 16, ENEMY_BRICK_WALL
  db ENEMY_STATE_RIGHT+3, 40, 80, 56, 32, ENEMY_FRANKEN
  db ENEMY_STATE_RIGHT+3, 8, 80, 48, 80, ENEMY_BAT
  db ENEMY_STATE_RIGHT+3, 16, 80, 80, 96, ENEMY_BUBBLE
