items:
	db 0
enemies:
	db 7
	db ENEMY_STATE_WAITING_RIGHT, 12,16*3+8, 12,16*3+8,  ENEMY_ARROW_LEFT_RIGHT
	db ENEMY_STATE_WAITING_LEFT, 108,16*4+8, 108,16*4+8,  ENEMY_ARROW_LEFT_RIGHT
	db ENEMY_STATE_RIGHT+2, 8+1, 5*8,  3*8,16*6,  ENEMY_BARREL
	db ENEMY_STATE_RIGHT+2, 9*8+1, 14*8,  10*8,16*5,  ENEMY_PLATFORM
	db ENEMY_STATE_VLASER_HIDDEN, 16,16*4, 8*12,16,  ENEMY_LASER_VERTICAL
	db ENEMY_STATE_SWITCH_VERTICAL, 6, 0, 8*5, 16*1, ENEMY_SWITCH
	db ENEMY_STATE_SWITCH_HORIZONTAL_RIGHT, 7, 0, 8*14, 16*2, ENEMY_SWITCH
