items:
	db 0
enemies:
	db 4
	db ENEMY_STATE_WAITING_RIGHT, 12,16*2+8, 12,16*2+8,  ENEMY_ARROW_LEFT_RIGHT
	db ENEMY_STATE_STATIONARY_SHOWING, 0, 0,  2*8+4,16*5,  ENEMY_STATIONARY_TRAP
	db ENEMY_STATE_STATIONARY_SHOWING, 0, 0,  6*8+4,16*5,  ENEMY_STATIONARY_TRAP
	db ENEMY_STATE_STATIONARY_SHOWING, 0, 0,  8*8+4,16*3,  ENEMY_STATIONARY_TRAP