items:
  db 0
enemies:
  db 4
  db ENEMY_STATE_WAITING_LEFT, 102, 40, 102, 40, ENEMY_ARROW_LEFT_RIGHT
  db ENEMY_STATE_RIGHT+2, 64, 80, 72, 48, ENEMY_SPIDER
  db ENEMY_STATE_RIGHT+1, 24, 48, 40, 64, ENEMY_PLATFORM
  db ENEMY_STATE_DOWN+2, 48, 112, 16, 96, ENEMY_PLATFORM
