items:
  db 0
enemies:
  db 4
  db ENEMY_STATE_WAITING_LEFT, 110, 24, 110, 24, ENEMY_ARROW_LEFT_RIGHT
  db ENEMY_STATE_DOWN+2, 18, 48, 96, 32, ENEMY_PLATFORM
  db ENEMY_STATE_RIGHT+2, 40, 80, 80, 48, ENEMY_PLATFORM
  db ENEMY_STATE_RIGHT+2, 0, 32, 0, 64, ENEMY_PLATFORM
