items:
    db 0
enemies:
    db 8
    db ENEMY_STATE_RIGHT+2, 5*8+1, 12*8,  10*8,16*3,  ENEMY_PLATFORM
    db ENEMY_STATE_RIGHT+3, 1*8+1, 10*8,  4*8,16*5,  ENEMY_BAT
    db ENEMY_STATE_RIGHT+3, 1*8+1, 9*8,  7*8,16*6,  ENEMY_SPIDER
    db ENEMY_STATE_WAITING_LEFT, 12*8+4,16*2+8, 12*8+4,16*2+8,  ENEMY_ARROW_LEFT_RIGHT
    db ENEMY_STATE_HLASER_HIDDEN, 8*5,8*11, 8*5,16*4+8,  ENEMY_LASER_HORIZONTAL
	db ENEMY_STATE_SWITCH_VERTICAL, 0, 0, 8*5, 16*1, ENEMY_SWITCH
	db ENEMY_STATE_SWITCH_VERTICAL, 1, 0, 8*11, 16*1, ENEMY_SWITCH
	db ENEMY_STATE_SWITCH_HORIZONTAL, 2, 0, 8*1, 16*2, ENEMY_SWITCH