items:
	db 0
enemies:
	db 6
	db ENEMY_STATE_WAITING_RIGHT, 4*8+12,16*4+8, 4*8+12,16*4+8,  ENEMY_ARROW_LEFT_RIGHT
	db ENEMY_STATE_RIGHT+2, 12*8+1, 15*8,  13*8,16*3,  ENEMY_BAT
	db ENEMY_STATE_RIGHT+1, 5*8+1, 7*8,  6*8,16*6,  ENEMY_BUBBLE
	db ENEMY_STATE_SWITCH_VERTICAL, 10, 0, 8*6, 16*1, ENEMY_SWITCH
	db ENEMY_STATE_SWITCH_VERTICAL, 11, 0, 8*11, 16*1, ENEMY_SWITCH
	db ENEMY_STATE_SWITCH_HORIZONTAL, 12, 0, 8*5, 16*6, ENEMY_SWITCH
