;data for master patch
;listing of data to patch
;dw address db new_value

IF output_files
	write "L1.MST"


;blue gobot
dw L0_MASTER0:db L0_MASTER0_val
;red gobot
dw L0_MASTER1:db L0_MASTER1_val
;missile walker
dw L0_MASTER2:db L0_MASTER2_val
;blue robot shoot
dw L0_MASTER3:db L0_MASTER3_val
;bullet on start level
dw L0_MASTER4:db L0_MASTER4_val

dw 0:db 0

ENDIF
